Wednesday 9 May 2012

Movement research

We are going to using keyframe animation and motion capture for movements in the animation. To ensure we get the most realistic movement we can get we have watched different videos of real fightng and computer game fighting to see how they move.




Alongg with this we also brought an outside source to do some acting for us who knew karate, this meant we could watch how he moved first hand.

No comments:

Post a Comment